Questions
and answers

Short, honest answers to what players ask most. Missing something? Write to us and a person answers.

What is Piradoku?

Piradoku is a calm route puzzle at sea for iPhone. On every board you drag your ship from square to square to the treasure, and the numbers along the edge say how many squares of each row and column the route uses. There is exactly one right route. The game has five worlds of thirty puzzles each, a new puzzle every day and a harbour where you rig your own ship.

What is a train tracks puzzle?

A train tracks puzzle is a logic puzzle on a square grid. You draw a single track that runs from one side to the other, and the number beside each row and column says how many squares of that row or column the track uses. There is exactly one solution, found by reasoning rather than guessing. Piradoku is a train tracks puzzle at sea: the track is the route your ship sails, your ship is the entrance and the treasure is the exit. The page on how to play walks through the rules with the board in front of you.

Is Piradoku free, and are there ads or in-app purchases?

Piradoku is free to download, and all five worlds and 150 puzzles are free to play. There are no ads. The shop in the harbour sells optional in-app purchases: coins, packs of compasses, the shipmate pack and a way to support the maker. You never need to buy anything to finish the game, and a switch in the settings hides the purchases altogether.

Is there a train tracks puzzle app without ads?

Yes, this is one. Piradoku is a train tracks puzzle for iPhone with no ads at all, dressed up as a voyage with a ship, a treasure and five worlds. It is free to play from the first world to the last, nothing follows you around other apps, and the optional purchases can be switched off in the settings.

Is Piradoku like sudoku?

Only in spirit. Like sudoku it is a logic puzzle with exactly one solution that you find by reasoning, not by guessing. But instead of filling in digits you draw a route, and the only sum you ever make is counting squares. The rules come from Tracks, a lesser known logic puzzle that suits a voyage at sea perfectly.

Do I ever have to guess?

No. Every puzzle has been checked to have exactly one route that fits the numbers, so each step can be worked out from what is on the board. When it feels like a guess, a cross in the right square usually shows the way, and the free check tells you whether your route is still right.

How many puzzles are there, and do they get harder?

There are 150 puzzles in five worlds of thirty, plus a new puzzle of the day every day. The first boards are five squares wide and quick to solve. Boards grow to six and seven squares, routes get longer, and every new world adds a rule: frozen pieces of route, lava, whirlpools and numbers hidden in fog.

What happens when I make a mistake?

When a number gets too many squares, you lose one of your three lives and your ship sails back to where that move began. Reaching the treasure while not every number fits costs nothing. Lives come back by themselves, one every thirty minutes. Replaying a puzzle you already solved and the puzzle of the day never cost a life.

How do I get compasses?

You get three after the practice puzzles, and you earn more by playing: one for every ten puzzles you solve, two for every world you finish and one for every puzzle of the day. A compass lays down one right piece of route or a cross. The harbour also sells packs of compasses, but they are never required.

What is the puzzle of the day?

One new board every day, the same for every player. It never costs a life and gives you a compass and coins. Solve it on consecutive days to build a streak, shown as a small flame at the top of the screen. If you miss a day, the streak starts again.

What are coins for?

You earn coins by solving puzzles, with a bonus for a clean solve without a compass or a lost life, and for the puzzle of the day. In the harbour you spend them on sails, flags and hulls for your ship, or on a life when you have run out. Coins can also be bought in the shop, but almost everything for your ship can be earned in play.

Is Piradoku good for children and older players?

Yes. Piradoku is made for young and old. There are no ads, no chat, no account and no links to social media, and the game asks nothing about the player. The calm pace, the clear rules and the large, friendly board suit a child who is learning to reason as well as an older player who wants a quiet puzzle. Purchases go through the App Store, so parents can block them with Screen Time or Ask to Buy, and the setting Hide purchases keeps the shop to things bought with coins.

Can I play Piradoku offline?

Yes. The puzzles, your progress and the puzzle of the day are all on your phone, so you can play on a plane, a boat or a beach without a signal. You only need a connection to buy something in the shop.

What happens to my progress on a new iPhone?

Piradoku works without an account, so your progress, coins and compasses are stored on your phone itself, not on our servers. Setting up a new iPhone from a backup of the old one usually brings them along, but deleting the app removes them. The shipmate pack can always be restored with Restore purchases in the shop.

Which languages does Piradoku speak?

English, Dutch, German, French, Spanish, Japanese and Brazilian Portuguese. The game follows the language of your iPhone, and you can choose another language for Piradoku alone in the iPhone settings, which the game opens for you from its own settings.

Is there a version for Android?

Not yet: Piradoku is made for iPhone. If you would like to play on Android, let us know. Hearing from players helps decide what comes next.

Who makes Piradoku?

Piradoku is made by Softomic, a small independent studio in the Netherlands. You can reach us at info@piradoku.com, and a person answers.

Learn the ropes

New to route puzzles? Start with how to play, or meet the five worlds and their rules.